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    Street Fighter V: 36 Million Game Sales Over 80 Titles

    After the success of Street Fighter IV and its countless spin-offs, it was almost guaranteed there would be a fifth numbered entry in the brawler’s paradise. For Street Fighter V to be exclusive to the PlayStation 4, though, was a genuine surprise even to experienced analysts of the industry. No Street Fighter game has been confined to a single console, bar the second version of Street Fighter III and the EX 3D spin-offs. Even Street Fighter II, the game associated with the SNES, came out on plenty of other formats.

    The wonderful world of Street Fighter, explored through the medium of pictures, numbers and colours. Enjoy!

    Our online poll to see which characters players most wanted to see in Street Fighter V attracted over 70,000 votes. If you ignore SNK and Arika characters (Capcom don’t own the rights to them, after all), Q came out on top with Alex a close second. This is how the top ten turned out…

    Almost 150 people used the ‘Other’ category in our character poll to request Final Fight star Mike Haggar for Street Fighter V he even managed to beat ten legacy SF characters.

    BLAST FROM THE PAST

    1987
    STREET FIGHTER
    Introduced six button controls and command-based special moves

    1991
    STREET FIGHTER II: THE WORLD WARRIOR
    Added multiple playable characters and perfected gameplay

    1992
    STREET FIGHTER II: CHAMPION EDITION
    Bison, Balrog, Vega, and Sagat become playable characters

    1992
    STREET FIGHTER II: HYPER FIGHTING
    Introduced faster play and new special moves

    1993
    SUPER STREET FIGHTER II: THE NEW CHALLENGERS
    Added Cammy, Fei Long, T.Hawk and Dee Jay, and a scoring system

    1994
    SUPER STREET FIGHTER II TURBO
    Brought in Akuma and Super Combos

    1995
    STREET FIGHTER ALPHA
    Expanded the Super Combo system, added air blocking, chain combos, throw recoveries, and rolls

    1995
    STREET FIGHTER THE MOVIE: THE GAME 
    Introduced digitised characters

    1996
    STREET FIGHTER ALPHA II 
    Introduced the Custom Combo system

    1996
    STREET FIGHTER EX
    Took the series into full 3D

    1997
    STREET FIGHTER III: THE NEW GENERATION
    Created a more free flowing play style and introduced high jumps, dash and retreat, quick stand, leap attacks and the parry system

    1997
    STREET FIGHTER III: SECOND IMPACT
    Included Shin Akuma, Hugo and Urien, plus EX attacks, taunts, and throw escapes

    1998
    STREET FIGHTER ALPHA III
    Introduced Isms and Guard Power Gauge

    1998
    STREET FIGHTER EX 2
    Added Excel Combos

    1999
    STREET FIGHTER III: 3RD STRIKE
    Included the Guard Parry system

    2000
    STREET FIGHTER EX 3
    Added tag team battles

    2003
    HYPER STREET FIGHTER II
    Released to commemorate the 15th anniversary of Street Fighter II

    2006
    STREET FIGHTER ANTHOLOGY
    A compilation of the Alpha series

    2008
    STREET FIGHTER IV
    Introduced Focus Attacks and Ultra Combos

    2010
    SUPER STREET FIGHTER IV
    Added selectable Ultras

    2011
    STREET FIGHTER III: 3RD STRIKE ONLINE EDITION
    Added Parry training and challenges

    2011
    SUPER STREET FIGHTER IV: ARCADE EDITION
    Oni is introduced to the franchise

    2011
    SUPER STREET FIGHTER IV: 3D EDITION
    Mapped Street Fighter IV’s gameplay to the 3DS’s interface

    2012
    SUPER STREET FIGHTER IV: ARCADE EDITION 2012
    Improved character balance

    2012
    STREET FIGHTER X TEKKEN
    Turned a large portion of the Tekken cast two-dimensional

    2014
    ULTRA STREET FIGHTER IV
    Introduced Red Focus Attack

    2016 (TBC)
    STREET FIGHTER V
    Competes to become the best in the franchise by combining all the best elements of the previous games and adding all new mechanics

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